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Category Archives: Source code
Well Hello
So after some furious disassembling, assembling, and linking, things got this far: It took longer than it ought to have because although IDA is great, I couldn’t figure out how to make it work with GW-BASIC’s bizarre segment usage. The … Continue reading
Posted in Compaq, Microsoft, PC history, Source code
5 Comments
GW-BASIC Source Notes
When I learned that Microsoft released the GW-BASIC source code, I was mildly curious to find out what is or isn’t there. The short answer is that there’s a whole lot, but a lot is also missing. Spelling note: Both … Continue reading
Posted in Microsoft, PC history, Source code
18 Comments
Microsoft Editor
(This is a guest post by Antoni Sawicki aka Tenox) In a recent blog post I lamented the lack of a good console/cmd/PowerShell text editor for Windows. During the process I made a rather interesting discovery, that in a fact … Continue reading
Posted in Development, DOS, Editors, Microsoft, NT, OS/2, Source code, Uncategorized
21 Comments
PC-MOS/386 Source Code
I missed this when it was initially announced. The source code for PC-MOS/386 version 5.01 is now available on github under the GPLv3 license. It requires the user to supply Borland C++ 3.1 in order to build, but there are … Continue reading
Posted in 386, DOS, Source code
8 Comments
Any Soundscape VIVO fans here?
While digging into the implementation of Sound Blaster compatibility on PCI cards, I found an unexpected gem. Ensoniq’s U.S. Patent 5,790,837 includes partial source code for the Sound Blaster emulation driver used with the Ensoniq Soundscape VIVO boards, SSINIT.COM. The VIVO boards were … Continue reading
Posted in Ensoniq, Sound, Sound Blaster, Source code
6 Comments
NT Video Miniport for VirtualBox, With Source Code
Note: See also an updated version. Upon reader request, the OS/2 Museum is publishing the source code to the NT video miniport driver for VirtualBox. To recap, this is a NT video miniport which allows 32-bit NT versions to use high-resolution graphics … Continue reading
Posted in Graphics, NT, Source code, VirtualBox
48 Comments